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AI Insights · Timothy · October 2024

Top 5 Boxing Games on iOS in Europe: Q3 2024 Performance

Discover the performance trends of the top boxing games on iOS in Europe during Q3 2024, featuring insights on downloads, revenue, and active user trends.

Top 5 Boxing Games on iOS in Europe: Q3 2024 Performance

In the third quarter of 2024, the boxing games category on iOS in Europe witnessed notable trends across downloads, revenue, and active users. Here's a closer look at the top performers, with data sourced from Sensor Tower.

EA SPORTS™ UFC® 2 by Electronic Arts showed a dynamic trend in downloads, starting at around 10K in early July and peaking at approximately 15K in the second week of September. Revenue fluctuated slightly throughout the quarter, with a high of about $1.7K in early August. Weekly active users remained relatively stable, ranging from 141K to 156K, indicating a consistent user base.

I, The One - Fighting Games from Azur Interactive Games Limited saw a significant spike in downloads mid-August, reaching over 25K, before settling down to 6.3K by the end of September. Revenue experienced a decline towards the end of the quarter, starting from $562 in early July to $395 in late September. Active users peaked at 95K in mid-August but concluded the quarter at approximately 78K.

Real Boxing 2 by Vivid Games S.A. maintained a steady flow of downloads, with a peak of 9.6K in late July. Revenue was relatively stable, with a slight increase in late September to around $3.2K. Weekly active users remained consistent, peaking at 16K in late July and ending the quarter at 13K.

Boss Fight. from BoomBit, Inc. experienced a remarkable increase in downloads in early August, reaching over 20K, before decreasing to 5.8K by the end of the quarter. Revenue saw a high of $594 in early August but tapered off to about $206 by the end of September. Active users rose steadily, peaking at over 31K in late September.

Arm Wrestling Master by GOODROID, Inc. had a consistent download trend, peaking at over 6K in mid-August. Weekly active users were stable throughout the quarter, ranging from 17K to 24K, highlighting a dedicated player base despite the absence of revenue.

These insights reflect the varied performances of top boxing games on iOS in Europe during Q3 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024